Smite

Skill #2001 · Séraphin server

All skills

#2001

Smite

ActiveNormalMax lv 3
Smite Lv1
NormalMP 33
Attack Skill
A basic attack skill that gathers power to inflict a heavy blow.
Cool Time 5 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Physical damage: 61 % of your attack + 69.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
33
Casting time
Instant
Cooldown
5 sec
Range
Weapon range

Learned by

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
133
2811
35263
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var10.53nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.08nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var469nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.03nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var1221nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;