Stun Mace

Skill #2012 · Séraphin server

All skills

#2012

Stun Mace

ActiveNormalMax lv 20
Stun Mace Lv1
NormalMP 9
Attack Skill
A powerful blow that has a chance to stun the target. Requires maces.
Cool Time 29 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
9
Casting time
Instant
Cooldown
29 sec
Range
Weapon range

Applied state

Stun#6006 · open the state page
Level
1
Duration
2.2 sec
Chance
1 %

Learned by

  • Skill steps

    • Up to level 2requires: job level 15, Divine Cross lv 1
    • Up to level 3requires: job level 20, Divine Cross lv 1
    • Up to level 4requires: job level 30, Divine Cross lv 1
    • Up to level 5requires: job level 40, Divine Cross lv 1
  • Skill steps

    • Up to level 2requires: job level 15, Cleric Weapon Mastery lv 1
    • Up to level 3requires: job level 30, Cleric Weapon Mastery lv 1
  • Skill steps

    • Levels 6 to 7requires: job level 15, Divine Cross lv 11
    • Levels 6 to 8requires: job level 20, Divine Cross lv 11
    • Levels 6 to 9requires: job level 30, Divine Cross lv 11
    • Levels 6 to 10requires: job level 40, Divine Cross lv 11
  • Skill steps

    • Levels 4 to 4requires: job level 5, Cleric Weapon Mastery lv 11
    • Levels 4 to 5requires: job level 15, Cleric Weapon Mastery lv 11
    • Levels 4 to 6requires: job level 30, Cleric Weapon Mastery lv 11
  • Skill steps

    • Levels 11 to 15requires: Devout Fury lv 1
    • Levels 11 to 20requires: Devout Fury lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1200200
21,3801,580
35,0006,580
412,10018,680
524,00042,680
643,40086,080
760,000146,080
897,100243,180
9152,000395,180
10241,000636,180
11131,000767,180
12245,0001,012,180
13458,0001,470,180
14856,0002,326,180
151,599,0003,925,180
162,987,0006,912,180
175,578,00012,490,180
1810,419,00022,909,180
1919,461,00042,370,180
2036,348,00078,718,180
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 32021 · MAGIC_SINGLE_DAMAGE_WITH_PHYSICAL_DAMAGE

VariableValueMeaning
var12nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var20.15nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var30.075nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var5120nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var636nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var70.68nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var80.051nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var1040nPhysicalDamage += GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var110.0255nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var1212nPhysicalDamage += GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();