Stun Mace
Skill #2012 · Séraphin server
All skills
Stun#6006 · open the state page
#2012
Stun Mace
ActiveNormalMax lv 20
Stun Mace Lv20
NormalMP 85
Attack Skill
A powerful blow that has a chance to stun the target. Requires maces.
Cool Time 10 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 20 · +0- Type
- Active
- Element
- Normal
- MP cost
- 85
- Casting time
- Instant
- Cooldown
- 10 sec
- Range
- Weapon range
Applied state
- Level
- 20
- Duration
- 6 sec
- Chance
- 20 %
Learned by
Skill steps
- Up to level 2requires: job level 15, Divine Cross lv 1
- Up to level 3requires: job level 20, Divine Cross lv 1
- Up to level 4requires: job level 30, Divine Cross lv 1
- Up to level 5requires: job level 40, Divine Cross lv 1
Skill steps
- Up to level 2requires: job level 15, Cleric Weapon Mastery lv 1
- Up to level 3requires: job level 30, Cleric Weapon Mastery lv 1
Skill steps
- Levels 6 to 7requires: job level 15, Divine Cross lv 11
- Levels 6 to 8requires: job level 20, Divine Cross lv 11
- Levels 6 to 9requires: job level 30, Divine Cross lv 11
- Levels 6 to 10requires: job level 40, Divine Cross lv 11
Skill steps
- Levels 4 to 4requires: job level 5, Cleric Weapon Mastery lv 11
- Levels 4 to 5requires: job level 15, Cleric Weapon Mastery lv 11
- Levels 4 to 6requires: job level 30, Cleric Weapon Mastery lv 11
Skill steps
- Levels 11 to 15requires: Devout Fury lv 1
- Levels 11 to 20requires: Devout Fury lv 2
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 200 | 200 |
| 2 | 1,380 | 1,580 |
| 3 | 5,000 | 6,580 |
| 4 | 12,100 | 18,680 |
| 5 | 24,000 | 42,680 |
| 6 | 43,400 | 86,080 |
| 7 | 60,000 | 146,080 |
| 8 | 97,100 | 243,180 |
| 9 | 152,000 | 395,180 |
| 10 | 241,000 | 636,180 |
| 11 | 131,000 | 767,180 |
| 12 | 245,000 | 1,012,180 |
| 13 | 458,000 | 1,470,180 |
| 14 | 856,000 | 2,326,180 |
| 15 | 1,599,000 | 3,925,180 |
| 16 | 2,987,000 | 6,912,180 |
| 17 | 5,578,000 | 12,490,180 |
| 18 | 10,419,000 | 22,909,180 |
| 19 | 19,461,000 | 42,370,180 |
| 20 | 36,348,000 | 78,718,180 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 32021 · MAGIC_SINGLE_DAMAGE_WITH_PHYSICAL_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var2 | 0.15 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var3 | 0.075 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var5 | 120 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var6 | 36 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var7 | 0.68 | nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var8 | 0.051 | nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var10 | 40 | nPhysicalDamage += GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var11 | 0.0255 | nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var12 | 12 | nPhysicalDamage += GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |

