Head Breaker

Skill #2034 · Séraphin server

All skills

#2034

Head Breaker

ActiveDarkMax lv 10
Head Breaker Lv6
DarkMP 162 Casting
Shade Attack Skill
Strikes the target's head, causing damage and causing fear to the target for a certain period of time.
Cool Time 1 min

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 6 · +0
  • Physical damage: 470 % of your attack + 584.
  • Then: 85 % chance to apply "Fear" (level 6) for 4.8 s.

Characteristics

Lv 6 · +0
Type
Active
Element
Dark
MP cost
162
Casting time
Instant
Cooldown
1 min
Range
Weapon range

Applied state

Fear#6008 · open the state page
Level
6
Duration
4.8 sec
Chance
85 %

Learned by

  • Skill steps

    • Up to level 4requires: job level 30, Sleeping Dust lv 1
    • Up to level 5requires: job level 40, Sleeping Dust lv 1
  • Skill steps

    • Levels 6 to 8requires: job level 25, Sleeping Dust lv 6
    • Levels 6 to 9requires: job level 30, Sleeping Dust lv 6
    • Levels 6 to 10requires: job level 40, Sleeping Dust lv 6

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1200200
21,3801,580
35,0006,580
412,10018,680
524,00042,680
643,40086,080
760,000146,080
897,100243,180
9152,000395,180
10241,000636,180
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var11.7nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.5nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var3-16nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var4100nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.05nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var1235nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var200.5—