Storming Serial Cut

Skill #2043 · Séraphin server

All skills

#2043

Storming Serial Cut

ActiveWindMax lv 20
Storming Serial Cut Lv. 6
WindMP 228
Air Attack Skill
Three consecutive cross slashes which strike the opponent with wind and lightning. Causes massive damage and stuns target. Requires 2-handed axe, 1-handed axe or dual axes.
Cool Time 27 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 6 · +0
  • Physical damage: 118.3 % of your attack + 348.
  • In 3 hits.
  • Then: 85 % chance to apply "Stun" (level 6) for 2.2 s.

Characteristics

Lv 6 · +0
Type
Active
Element
Wind
MP cost
228
Casting time
Instant
Cooldown
27 sec
Range
Weapon range
Critical bonus
+10

Applied state

Stun#6006 · open the state page
Level
6
Duration
2.2 sec
Chance
85 %

Learned by

  • Skill steps

    • Up to level 4requires: job level 35, Dual axe training lv 1
    • Up to level 5requires: job level 40, Dual axe training lv 1
  • Skill steps

    • Levels 6 to 7requires: job level 10, Dual axe training lv 6
    • Levels 6 to 8requires: job level 20, Dual axe training lv 6
    • Levels 6 to 9requires: job level 30, Dual axe training lv 6
    • Levels 6 to 10requires: job level 40, Dual axe training lv 6
  • Skill steps

    • Levels 11 to 15requires: Berserker Rage lv 1
    • Levels 11 to 20requires: Berserker Rage lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1200200
21,3801,580
35,0006,580
412,10018,680
524,00042,680
643,40086,080
760,000146,080
897,100243,180
9152,000395,180
10241,000636,180
11131,000767,180
12245,0001,012,180
13458,0001,470,180
14856,0002,326,180
151,599,0003,925,180
162,987,0006,912,180
175,578,00012,490,180
1810,419,00022,909,180
1919,461,00042,370,180
2036,348,00078,718,180
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30016 · PHYSICAL_MULTIPLE_DAMAGE

VariableValueMeaning
var10.883nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var20.05nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var458nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var53int nCount = GetVar(4) + GetVar(5) * GetRequestedSkillLevel();
var70.3m_nFireTime += GetVar(6) * nCount * 100;
var110.06nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var1255nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();