Wind Cut

Skill #2045 · Séraphin server

All skills

#2045

Wind Cut

ActiveWindMax lv 20
Wind Cut Lv20
WindMP 190
Air Attack Skill
A powerful attack that inflicts deep cuts that sting in the air, causing air damage over time.
Cool Time 30 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 20 · +0
  • Physical damage: 295 % of your attack + 400.
  • Then: applies "Wind Cut" (level 160) for 16 s.

Characteristics

Lv 20 · +0
Type
Active
Element
Wind
MP cost
190
Casting time
Instant
Cooldown
30 sec
Range
Weapon range
Critical bonus
+10

Applied state

Wind Cut#12045 · open the state page
Level
160
Duration
16 sec
Chance
100 %

Learned by

  • Skill steps

    • Up to level 4requires: job level 15, Log Split lv 1
    • Up to level 6requires: job level 20, Log Split lv 1
    • Up to level 8requires: job level 30, Log Split lv 1
    • Up to level 10requires: job level 40, Log Split lv 1
  • Skill steps

    • Levels 11 to 14requires: job level 15, Log Split lv 11
    • Levels 11 to 16requires: job level 20, Log Split lv 11
    • Levels 11 to 18requires: job level 30, Log Split lv 11
    • Levels 11 to 20requires: job level 40, Log Split lv 11

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1200200
2670870
31,3802,250
43,0005,250
55,00010,250
68,72018,970
712,10031,070
815,80046,870
924,00070,870
1029,800100,670
1143,400144,070
1251,400195,470
1360,000255,470
1484,600340,070
1597,100437,170
16135,000572,170
17152,000724,170
18171,000895,170
19241,0001,136,170
20281,0001,417,170
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var10.95nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var420nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.05nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var1235nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;