Blasting Rock Cut

Skill #2046 · Séraphin server

All skills

#2046

Blasting Rock Cut

ActiveEarthMax lv 20
Blasting Rock Cut Lv6
EarthMP 116
Earth Attack Skill
Attack Skill. A powerful hit that stuns the target. One-hand, Two-hand, or Dual Axes only.
Cool Time 34 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 6 · +0
  • Physical damage: 1,080 % of your attack + 640.
  • Then: 67 % chance to apply "Stun" (level 6) for 2.2 s.

Characteristics

Lv 6 · +0
Type
Active
Element
Earth
MP cost
116
Casting time
Instant
Cooldown
34 sec
Range
Weapon range
Critical bonus
+10

Applied state

Stun#6006 · open the state page
Level
6
Duration
2.2 sec
Chance
67 %

Learned by

  • Skill steps

    • Up to level 4requires: job level 30, Two-Handed Axe Training lv 1
    • Up to level 5requires: job level 40, Two-Handed Axe Training lv 1
  • Skill steps

    • Up to level 4requires: job level 25, Two-Handed Axe Training lv 1
    • Up to level 5requires: job level 40, Two-Handed Axe Training lv 1
  • Skill steps

    • Up to level 3requires: job level 20, Log Split lv 1
    • Up to level 4requires: job level 30, Log Split lv 1
    • Up to level 5requires: job level 40, Log Split lv 1
  • Skill steps

    • Levels 6 to 7requires: job level 10, Two-Handed Axe Training lv 6
    • Levels 6 to 8requires: job level 20, Two-Handed Axe Training lv 6
    • Levels 6 to 9requires: job level 30, Two-Handed Axe Training lv 6
    • Levels 6 to 10requires: job level 40, Two-Handed Axe Training lv 6
  • Skill steps

    • Levels 6 to 7requires: job level 10, Spinning Blow lv 6
    • Levels 6 to 8requires: job level 20, Spinning Blow lv 6
    • Levels 6 to 9requires: job level 30, Spinning Blow lv 6
    • Levels 6 to 10requires: job level 40, Spinning Blow lv 6
  • Skill steps

    • Levels 6 to 8requires: job level 20, Log Split lv 11
    • Levels 6 to 9requires: job level 30, Log Split lv 11
    • Levels 6 to 10requires: job level 40, Log Split lv 11
  • Skill steps

    • Levels 11 to 15requires: Blessing of Purified Water lv 1
    • Levels 11 to 20requires: Blessing of Purified Water lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1200200
21,3801,580
35,0006,580
412,10018,680
524,00042,680
643,40086,080
760,000146,080
897,100243,180
9152,000395,180
10241,000636,180
11131,000767,180
12245,0001,012,180
13458,0001,470,180
14856,0002,326,180
151,599,0003,925,180
162,987,0006,912,180
175,578,00012,490,180
1810,419,00022,909,180
1919,461,00042,370,180
2036,348,00078,718,180
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var19nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.3nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var3400nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var440nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.23nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var12135nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;