Dirk Tornado

Skill #2051 · Séraphin server

All skills

#2051

Dirk Tornado

ActiveWindMax lv 10
Dirk Tornado Lv1
WindMP 426
Air Attack Skill
A dirk only skill that allows you to move as fast as a tornado and continously attack your target.
Cool Time 1 min

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Physical damage: 29.2 % of your attack + 18.
  • In 6 hits.

Characteristics

Lv 1 · +0
Type
Active
Element
Wind
MP cost
426
Casting time
Instant
Cooldown
1 min
Range
Weapon range
Area of effect
3

Learned by

  • Skill steps

    • Up to level 4requires: job level 15, Charge Stab lv 6
    • Up to level 6requires: job level 20, Charge Stab lv 6
    • Up to level 8requires: job level 30, Charge Stab lv 6
    • Up to level 10requires: job level 40, Charge Stab lv 6

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
143,40043,400
251,40094,800
360,000154,800
484,600239,400
597,100336,500
6135,000471,500
7152,000623,500
8171,000794,500
9241,0001,035,500
10281,0001,316,500
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30016 · PHYSICAL_MULTIPLE_DAMAGE

VariableValueMeaning
var10.192nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var20.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var418nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var56int nCount = GetVar(4) + GetVar(5) * GetRequestedSkillLevel();
var70.3m_nFireTime += GetVar(6) * nCount * 100;
var110.025nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var1235nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();