Spiracle Cannon

Skill #2055 · Séraphin server

All skills

#2055

Spiracle Cannon

ActiveNormalMax lv 9
Spiracle Cannon Lv1
NormalMP 25
Attack Skill
Launches a spiracle at a remote target causing highly threatening damage.
Cool Time 14.5 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Physical damage: 300 % of your attack + 40.
  • Then: applies "Stun" (level 1) for 1.1 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
25
Casting time
Instant
Cooldown
14.5 sec
Range
18
Area of effect
18
Critical bonus
+10

Applied state

Stun#6006 · open the state page
Level
1
Duration
1.1 sec
Chance
100 %

Learned by

  • Skill steps

    • Up to level 2requires: job level 10, Spiracle Charge lv 2
    • Up to level 3requires: job level 20, Spiracle Charge lv 2
    • Up to level 4requires: job level 30, Spiracle Charge lv 2
    • Up to level 5requires: job level 40, Spiracle Charge lv 2
  • Skill steps

    • Levels 6 to 7requires: Fatal Charge lv 1
    • Levels 6 to 9requires: Fatal Charge lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
143,40043,400
260,000103,400
397,100200,500
4152,000352,500
5241,000593,500
61,173,0001,766,500
74,279,0006,045,500
815,609,00021,654,500
956,940,00078,594,500
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var12.5nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.5nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var440nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.25nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var1270nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;