Hellfire Flame
Skill #2058 · Séraphin server
All skills
#2058
Hellfire Flame
ActiveFireMax lv 10
Hellfire Flame Lv. 1
FireMP 338 0.9 sec
Fire Attack Skill
Blows a flame from hell towards your target causing a huge amount of fire damage to all enemies within the area. Requires 2-handed axe, 1-handed axe or dual axes.
Cool Time 30 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Fire
- MP cost
- 338
- Casting time
- 0.9 sec
- Cooldown
- 30 sec
- Range
- Weapon range
Learned by
Skill steps
- Up to level 8requires: job level 30, Essence of Fire lv 1
- Up to level 10requires: job level 40, Essence of Fire lv 1
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 43,400 | 43,400 |
| 2 | 51,400 | 94,800 |
| 3 | 60,000 | 154,800 |
| 4 | 84,600 | 239,400 |
| 5 | 97,100 | 336,500 |
| 6 | 135,000 | 471,500 |
| 7 | 152,000 | 623,500 |
| 8 | 171,000 | 794,500 |
| 9 | 241,000 | 1,035,500 |
| 10 | 281,000 | 1,316,500 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30013 · PHYSICAL_SINGLE_SPECIAL_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2.29 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(13) * GetEnhance(); |
| var2 | 0.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(13) * GetEnhance(); |
| var4 | 190 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var5 | 7 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var6 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge |
| var7 | 15 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge |
| var8 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge |
| var9 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge |
| var10 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge |
| var11 | 1.2217 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge |
| var12 | 70 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |

