Fatal Wave

Skill #2077 · Séraphin server

All skills

#2077

Fatal Wave

ActiveWindMax lv 11
Fatal Wave Lv11
WindMP 1500 0.9 sec
Air Attack Skill
Swords or Dirks only. Shoots a powerful wave of energy and attack all enemies around your target.
Cool Time 18 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 11 · +0
Type
Active
Element
Wind
MP cost
1,500
Casting time
0.9 sec
Cooldown
18 sec
Range
15
Area of effect
15

Learned by

  • Skill steps

    • Up to level 4requires: job level 35, Sonic Blade lv 1
    • Up to level 5requires: job level 40, Sonic Blade lv 1
  • Skill steps

    • Levels 6 to 8requires: Surge of Adrenaline lv 1
    • Levels 6 to 11requires: Surge of Adrenaline lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
143,40043,400
260,000103,400
397,100200,500
4152,000352,500
5241,000593,500
6243,000836,500
7709,0001,545,500
82,068,0003,613,500
96,035,0009,648,500
1017,613,00027,261,500
1151,402,00078,663,500
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30013 · PHYSICAL_SINGLE_SPECIAL_REGION_DAMAGE

VariableValueMeaning
var12.25nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(13) * GetEnhance();
var20.65nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(13) * GetEnhance();
var4450nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();
var518float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE;
var73nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge
var101nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge
var113nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), GetVar(8), fEffectLength, Ge
var12210nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();