Deathblow
Skill #21202 · Séraphin server
All skills
Deathblow#314074 · open the state page
#21202
Deathblow
ActiveLightMax lv 1
Deathblow Lv1
LightMP 430 0.5 sec
Attack Skill
Requires Two-handed weapon.
Deals massive damage to the target and reduces its physical attack.
Cool Time 8 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage around the target: 450 % of your attack + 6,500.
- Then: applies "Deathblow" (level 1) for 5 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Light
- MP cost
- 430
- Casting time
- 0.5 sec
- Cooldown
- 8 sec
- Range
- Weapon range
Applied state
- Level
- 1
- Duration
- 5 sec
- Chance
- 100 %
Learned by
Skill steps
- Up to level 1requires: Invigorating Essence lv 2
Prerequisites
Learning cost
TP = talent points of master skills.| Level | JP | TP | Total JP |
|---|---|---|---|
| 1 | — | 1 | 0 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 4.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var4 | 6500 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var5 | 5 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var6 | 1 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |
| var7 | 10 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |
| var11 | 0.25 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();fKnockbackRange = ( GetVar(9) + GetVar(10) * GetRequestedSkillLevel() ) * GameRule::DEFAULT_UNIT_SIZE; |
| var12 | 195 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nKnockbackTime = ( GetVar(11) + GetVar(12) * GetRequestedSkillLevel() ) * 100; |

