Mighty Energy Beat
Skill #21304 · Séraphin server
All skills
#21304
Mighty Energy Beat
ActiveLightMax lv 10
Mighty Energy Beat Lv10
LightMP 209 1.2 sec
Magic Attack
Damages the enemy with a high impact blast of energy. Shares cooltime with other energy beat skills.
Cool Time 0.6 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 10 · +0- Magic damage: 716 % of your magic attack + 1,000.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Light
- MP cost
- 209
- Casting time
- 1.2 sec
- Cooldown
- 0.6 sec
- Range
- 16
- Area of effect
- 16
Learned by
Skill steps
- Up to level 5requires: Inner Light lv 1
- Up to level 10requires: Inner Light lv 2
Skill steps
- Up to level 5requires: Angel's Deception lv 1
- Up to level 10requires: Angel's Deception lv 2
Skill steps
- Up to level 5requires: Critical Resonance lv 1
- Up to level 10requires: Critical Resonance lv 2
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 131,000 | 131,000 |
| 2 | 245,000 | 376,000 |
| 3 | 458,000 | 834,000 |
| 4 | 856,000 | 1,690,000 |
| 5 | 1,599,000 | 3,289,000 |
| 6 | 2,987,000 | 6,276,000 |
| 7 | 5,578,000 | 11,854,000 |
| 8 | 10,419,000 | 22,273,000 |
| 9 | 19,461,000 | 41,734,000 |
| 10 | 36,348,000 | 78,082,000 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 231 · MAGIC_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2.16 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var2 | 0.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var3 | 0.154 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var5 | 100 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var6 | 20 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |

