Healing Wave

Skill #21504 · Séraphin server

All skills

#21504

Healing Wave

ActiveLightMax lv 10
Healing Wave Lv10
LightMP 1800 1 sec
Holy Heal Spell
Heals the target ally and bounces to nearby party members or creatures. The same target cannot be healed twice by the skill. Healing reduced after each bounce.
Cool Time 1 min

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 10 · +0
Type
Active
Element
Light
MP cost
1,800
Casting time
1 sec
Cooldown
1 min
Range
30
Area of effect
30

Learned by

  • Skill steps

    • Up to level 5requires: Summon Mastery lv 1
    • Up to level 10requires: Summon Mastery lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1131,000131,000
2245,000376,000
3458,000834,000
4856,0001,690,000
51,599,0003,289,000
62,987,0006,276,000
75,578,00011,854,000
810,419,00022,273,000
919,461,00041,734,000
1036,348,00078,082,000
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 32063 · CHAIN_HEAL

VariableValueMeaning
var20.04nOriginalDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var30.006nOriginalDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var58int nChainCount = GetVar(4) + GetVar(5) * GetRequestedSkillLevel();
var7-0.1nAdditionalChainDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel();
var1010float fChainLength = GetVar(9) * GameRule::DEFAULT_UNIT_SIZE;
var122int nChainType = GetVar(11);
var132int nTargetType = GetVar(12);