Concentration

Skill #2621 · Séraphin server

All skills

#2621

Concentration

ActiveNormalMax lv 10
Concentration Lv1
NormalMP 15 Casting 2 sec
Self-Buff Skill
A skill which increases accuracy for a certain period of time.
Cool Time 15 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Applies "Accuracy Boost" (level 10) for 30 min.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
15
Casting time
2 sec
Cooldown
15 sec
Range
30
Area of effect
30

Applied state

Accuracy Boost#1014 · open the state page
Level
10
Duration
30 min
Chance
100 %

Learned by

  • Skill steps

    • Up to level 2requires: job level 10, Avoidance Expert lv 1
    • Up to level 3requires: job level 20, Avoidance Expert lv 1
    • Up to level 4requires: job level 30, Avoidance Expert lv 1
    • Up to level 5requires: job level 40, Avoidance Expert lv 1
  • Skill steps

    • Up to level 2requires: job level 15, Charge Stab lv 1
    • Up to level 3requires: job level 20, Charge Stab lv 1
    • Up to level 4requires: job level 30, Charge Stab lv 1
    • Up to level 5requires: job level 40, Charge Stab lv 1
  • Skill steps

    • Levels 6 to 7requires: job level 10
    • Levels 6 to 8requires: job level 20
    • Levels 6 to 9requires: job level 30
    • Levels 6 to 10requires: job level 40
  • Skill steps

    • Levels 6 to 8requires: job level 25, Dark Strike lv 11
    • Levels 6 to 9requires: job level 30, Dark Strike lv 11
    • Levels 6 to 10requires: job level 40, Dark Strike lv 11

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1200200
21,3801,580
35,0006,580
412,10018,680
524,00042,680
643,40086,080
760,000146,080
897,100243,180
9152,000395,180
10241,000636,180
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 302 · ADD_REGION_STATE

VariableValueMeaning
var66float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE;
var71int nTargetType = GetVar( 6 );