Lightning

Skill #3016 · Séraphin server

All skills

#3016

Lightning

ActiveWindMax lv 20
Lightning Lv1
WindMP 25 2 sec
Air Attack Spell
Drops lightning on the target's head, causing wind damage with the possibility of stunning the target.
Cool Time 30 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Magic damage: 115 % of your magic attack + 40.
  • Then: 50 % chance to apply "Stun" (level 1) for 3 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Wind
MP cost
25
Casting time
2 sec
Cooldown
30 sec
Range
20
Area of effect
20

Applied state

Stun#6006 · open the state page
Level
1
Duration
3 sec
Chance
50 %

Learned by

  • Skill steps

    • Up to level 4requires: job level 10, Lightning Bolt lv 1
    • Up to level 6requires: job level 20, Lightning Bolt lv 1
    • Up to level 8requires: job level 30, Lightning Bolt lv 1
    • Up to level 10requires: job level 40, Lightning Bolt lv 1
  • Skill steps

    • Levels 11 to 14requires: job level 10, Lightning Bolt lv 11
    • Levels 11 to 16requires: job level 20, Lightning Bolt lv 11
    • Levels 11 to 18requires: job level 30, Lightning Bolt lv 11
    • Levels 11 to 20requires: job level 40, Lightning Bolt lv 11

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1180180
2600780
31,2402,020
42,7004,720
54,5009,220
67,85017,070
710,90027,970
814,20042,170
921,60063,770
1026,80090,570
1139,000129,570
1246,200175,770
1354,000229,770
1476,100305,870
1587,400393,270
16121,000514,270
17137,000651,270
18154,000805,270
19216,0001,021,270
20253,0001,274,270
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 231 · MAGIC_SINGLE_DAMAGE

VariableValueMeaning
var11.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var20.05nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var30.05nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var540nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var635nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();