Shadow Orb

Skill #31202 · Séraphin server

All skills

#31202

Shadow Orb

ActiveNormalMax lv 1
Shadow Orb Lv1
NormalMP 880 1 sec
Attack Skill
Deals damage and causes the enemy to be afflicted with a random debuff. May cause Hold, Petrification, Unbalanced, or Stun.
Cool Time 1 min

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Magic damage: 300 % of your magic attack + 3,000.
  • Then: applies "Stun" (level 20) for 8 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
880
Casting time
1 sec
Cooldown
1 min
Range
20
Area of effect
20

Applied state

Stun#6006 · open the state page
Level
20
Duration
8 sec
Chance
100 %

Learned by

  • Skill steps

    • Up to level 1requires: Wild Instinct lv 2

Prerequisites

Learning cost

TP = talent points of master skills.
LevelJPTPTotal JP
1—10
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 239 · MAGIC_SINGLE_DAMAGE_ADD_RANDOM_STATE

VariableValueMeaning
var13nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var30.09nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance();
var43000nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var690nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance();
var76019nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var86007nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var9314096nPhysicalDamage += GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();