Dirk Hurricane
Skill #31524 · Séraphin server
All skills
Stun#6006 · open the state page
#31524
Dirk Hurricane
ActiveWindMax lv 10
Dirk Hurricane Lv10
WindMP 1050
Air Attack Skil
Requires Dagger.
Deals a flurry of rapid blows to your target and stuns it.
Cool Time 30 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 10 · +0- Physical damage: 100 % of your attack + 90.
- In 8 hits.
- Then: applies "Stun" (level 10) for 3 s.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Wind
- MP cost
- 1,050
- Casting time
- Instant
- Cooldown
- 30 sec
- Range
- Weapon range
- Area of effect
- 3
Applied state
- Level
- 10
- Duration
- 3 sec
- Chance
- 100 %
Learned by
Skill steps
- Up to level 5requires: Swift Impact lv 1
- Up to level 10requires: Swift Impact lv 2
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 131,000 | 131,000 |
| 2 | 245,000 | 376,000 |
| 3 | 458,000 | 834,000 |
| 4 | 856,000 | 1,690,000 |
| 5 | 1,599,000 | 3,289,000 |
| 6 | 2,987,000 | 6,276,000 |
| 7 | 5,578,000 | 11,854,000 |
| 8 | 10,419,000 | 22,273,000 |
| 9 | 19,461,000 | 41,734,000 |
| 10 | 36,348,000 | 78,082,000 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30016 · PHYSICAL_MULTIPLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 0.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var2 | 0.05 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var4 | 9 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var5 | 2 | int nCount = GetVar(4) + GetVar(5) * GetRequestedSkillLevel(); |
| var6 | 0.6 | int nCount = GetVar(4) + GetVar(5) * GetRequestedSkillLevel(); |
| var7 | 0.3 | m_nFireTime += GetVar(6) * nCount * 100; |
| var11 | 0.0125 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var12 | 17 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |

