Root of Mother Nature
Skill #3181 · Séraphin server
All skills
Root of Mother Nature#13181 · open the state page
#3181
Root of Mother Nature
ActiveEarthMax lv 10
Root of Mother Nature Lv1
EarthMP 65 2 sec
Earth Attack Spell
Holds a targeted group of enemies in place and also deals lasting damage.
Cool Time 35 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- 90 % chance to apply "Root of Mother Nature" (level 3) for 7 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Earth
- MP cost
- 65
- Casting time
- 2 sec
- Cooldown
- 35 sec
- Range
- 16
- Area of effect
- 16
Applied state
- Level
- 3
- Duration
- 7 sec
- Chance
- 90 %
Learned by
Skill steps
- Up to level 8requires: job level 35, Explosion of Petrification lv 1
- Up to level 10requires: job level 40, Explosion of Petrification lv 1
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 39,000 | 39,000 |
| 2 | 46,200 | 85,200 |
| 3 | 54,000 | 139,200 |
| 4 | 76,100 | 215,300 |
| 5 | 87,400 | 302,700 |
| 6 | 121,000 | 423,700 |
| 7 | 137,000 | 560,700 |
| 8 | 154,000 | 714,700 |
| 9 | 216,000 | 930,700 |
| 10 | 253,000 | 1,183,700 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 302 · ADD_REGION_STATE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 6007 | — |
| var6 | 6 | float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE; |
| var7 | 3 | int nTargetType = GetVar( 6 ); |

