Speed of the Wind
Skill #3423 · Séraphin server
All skills
Speed of the Wind#13423 · open the state page
#3423
Speed of the Wind
ActiveWindMax lv 16
Speed of the Wind Lv16
WindMP 360 2 sec
Air Buff Spell
Movement speed is increased for target and for nearby allies.
Cool Time 15 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 16 · +0- Applies "Speed of the Wind" (level 36) for 30 min.
Characteristics
Lv 16 · +0- Type
- Active
- Element
- Wind
- MP cost
- 360
- Casting time
- 2 sec
- Cooldown
- 15 sec
- Range
- 30
- Area of effect
- 30
Applied state
- Level
- 36
- Duration
- 30 min
- Chance
- 100 %
Learned by
Skill steps
- Up to level 3requires: job level 20, Chainsickle Wind lv 1
- Up to level 4requires: job level 30, Chainsickle Wind lv 1
- Up to level 5requires: job level 40, Chainsickle Wind lv 1
Skill steps
- Levels 6 to 7requires: job level 15, Chainsickle Wind lv 11
- Levels 6 to 8requires: job level 20, Chainsickle Wind lv 11
- Levels 6 to 9requires: job level 30, Chainsickle Wind lv 11
- Levels 6 to 10requires: job level 40, Chainsickle Wind lv 11
Skill steps
- Levels 11 to 13requires: Tidal Trance lv 1
- Levels 11 to 16requires: Tidal Trance lv 2
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 180 | 180 |
| 2 | 1,240 | 1,420 |
| 3 | 4,500 | 5,920 |
| 4 | 10,900 | 16,820 |
| 5 | 21,600 | 38,420 |
| 6 | 39,000 | 77,420 |
| 7 | 54,000 | 131,420 |
| 8 | 87,400 | 218,820 |
| 9 | 137,000 | 355,820 |
| 10 | 216,000 | 571,820 |
| 11 | 243,000 | 814,820 |
| 12 | 709,000 | 1,523,820 |
| 13 | 2,068,000 | 3,591,820 |
| 14 | 6,035,000 | 9,626,820 |
| 15 | 17,613,000 | 27,239,820 |
| 16 | 51,402,000 | 78,641,820 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 302 · ADD_REGION_STATE
| Variable | Value | Meaning |
|---|---|---|
| var6 | 4 | float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE; |
| var7 | 1 | int nTargetType = GetVar( 6 ); |

