Force of Sacred Fire

Skill #3425 · Séraphin server

All skills

#3425

Force of Sacred Fire

ActiveFireMax lv 16
Force of Sacred Fire Lv16
FireMP 700 2 sec
Fire Buff Spell
Physical Attack is increased for target and for nearby allies.
Cool Time 15 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 16 · +0
  • Applies "Force of Sacred Fire" (level 277) for 30 min.

Characteristics

Lv 16 · +0
Type
Active
Element
Fire
MP cost
700
Casting time
2 sec
Cooldown
15 sec
Range
30
Area of effect
30

Applied state

Force of Sacred Fire#13425 · open the state page
Level
277
Duration
30 min
Chance
100 %

Learned by

  • Skill steps

    • Up to level 3requires: job level 25, Scorching Flame lv 1
    • Up to level 4requires: job level 30, Scorching Flame lv 1
    • Up to level 5requires: job level 40, Scorching Flame lv 1
  • Skill steps

    • Levels 6 to 7requires: job level 15, Scorching Flame lv 6
    • Levels 6 to 8requires: job level 20, Scorching Flame lv 6
    • Levels 6 to 9requires: job level 30, Scorching Flame lv 6
    • Levels 6 to 10requires: job level 40, Scorching Flame lv 6
  • Skill steps

    • Levels 11 to 13requires: Tidal Trance lv 1
    • Levels 11 to 16requires: Tidal Trance lv 2

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1180180
21,2401,420
34,5005,920
410,90016,820
521,60038,420
639,00077,420
754,000131,420
887,400218,820
9137,000355,820
10216,000571,820
11243,000814,820
12709,0001,523,820
132,068,0003,591,820
146,035,0009,626,820
1517,613,00027,239,820
1651,402,00078,641,820
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 302 · ADD_REGION_STATE

VariableValueMeaning
var64float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE;
var71int nTargetType = GetVar( 6 );