Leviathan's Torrent
Skill #41413 · Séraphin server
All skills
#41413
Leviathan's Torrent
ActiveEarthMax lv 10
Leviathan's Torrent Lv. 10
EarthMP 1050
Earth attack magic
Close-range attack magic. Deals damage to the target based on your M. Atk and P. Atk.
Cool Time 5 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Earth
- MP cost
- 1,050
- Casting time
- Instant
- Cooldown
- 5 sec
- Range
- Weapon range
- Critical bonus
- +10
Learned by
Skill steps
- Up to level 5requires: Beast's Wrath lv 1
- Up to level 10requires: Beast's Wrath lv 2
Prerequisites
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 131,000 | 131,000 |
| 2 | 245,000 | 376,000 |
| 3 | 458,000 | 834,000 |
| 4 | 856,000 | 1,690,000 |
| 5 | 1,599,000 | 3,289,000 |
| 6 | 2,987,000 | 6,276,000 |
| 7 | 5,578,000 | 11,854,000 |
| 8 | 10,419,000 | 22,273,000 |
| 9 | 19,461,000 | 41,734,000 |
| 10 | 36,348,000 | 78,082,000 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 32021 · MAGIC_SINGLE_DAMAGE_WITH_PHYSICAL_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2.6 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var2 | 0.15 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var3 | 0.05 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance(); |
| var4 | 150 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var5 | 100 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var6 | 50 | nDamage += GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var7 | 2.8 | nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var8 | 0.4 | nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var9 | 300 | nPhysicalDamage += GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var10 | 50 | nPhysicalDamage += GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var11 | 0.08 | nPhysicalDamage *= GetVar(6) + GetVar(7) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var12 | 50 | nPhysicalDamage += GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |

