Decaying Flesh
Skill #45126 · Séraphin server
All skills
Decaying Flesh#145230 · open the state page
#45126
Decaying Flesh
ActiveDarkMax lv 23
Decaying Flesh Lv23
DarkMP 252 1 sec
Shade Attack Skill
Deals damage to the target and may cause the target's flesh to start decaying, dealing lasting damage for the duration.
Cool Time 15 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 23 · +0- Physical damage: 660 % of your attack.
- Then: 30 % chance to apply "Decaying Flesh" (level 23) for 10 s.
Characteristics
Lv 23 · +0- Type
- Active
- Element
- Dark
- MP cost
- 252
- Casting time
- 1 sec
- Cooldown
- 15 sec
- Range
- 2
- Area of effect
- 2
Applied state
- Level
- 23
- Duration
- 10 sec
- Chance
- 30 %
Learned by
Creatures and pets
Death Knight, Death Tyrant, Living Armor, Summoned Death Tyrant
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
| 6 | 1 | 6 |
| 7 | 1 | 7 |
| 8 | 1 | 8 |
| 9 | 1 | 9 |
| 10 | 1 | 10 |
| 11 | 1 | 11 |
| 12 | 1 | 12 |
| 13 | 1 | 13 |
| 14 | 1 | 14 |
| 15 | 1 | 15 |
| 16 | 1 | 16 |
| 17 | 1 | 17 |
| 18 | 1 | 18 |
| 19 | 1 | 19 |
| 20 | 1 | 20 |
| 21 | 1 | 21 |
| 22 | 1 | 22 |
| 23 | 1 | 23 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |

