Decaying Flesh

Skill #45126 · Séraphin server

All skills

#45126

Decaying Flesh

ActiveDarkMax lv 23
Decaying Flesh Lv23
DarkMP 252 1 sec
Shade Attack Skill
Deals damage to the target and may cause the target's flesh to start decaying, dealing lasting damage for the duration.
Cool Time 15 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 23 · +0
  • Physical damage: 660 % of your attack.
  • Then: 30 % chance to apply "Decaying Flesh" (level 23) for 10 s.

Characteristics

Lv 23 · +0
Type
Active
Element
Dark
MP cost
252
Casting time
1 sec
Cooldown
15 sec
Range
2
Area of effect
2

Applied state

Decaying Flesh#145230 · open the state page
Level
23
Duration
10 sec
Chance
30 %

Learned by

Creatures and pets

Death Knight, Death Tyrant, Living Armor, Summoned Death Tyrant

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
616
717
818
919
10110
11111
12112
13113
14114
15115
16116
17117
18118
19119
20120
21121
22122
23123
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var12nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.2nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();