Lion Roar
Skill #45331 · Séraphin server
All skills
Stun#6006 · open the state page
#45331
Lion Roar
ActiveWindMax lv 23
Lion Roar Lv23
WindMP 357
Air attack skill
Gives a ferocious roar that stuns and damages nearby enemies.
Cool Time 1 min
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 23 · +0- Physical damage around the target: 280 % of your attack.
- Then: applies "Stun" (level 1) for 2 s.
Characteristics
Lv 23 · +0- Type
- Active
- Element
- Wind
- MP cost
- 357
- Casting time
- Instant
- Cooldown
- 1 min
- Range
- 16
- Area of effect
- 18
Applied state
- Level
- 1
- Duration
- 2 sec
- Chance
- 127 %
Learned by
Creatures and pets
Lydian, Lydian King, Lydian Kitten
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 2 | 2 |
| 2 | 2 | 4 |
| 3 | 2 | 6 |
| 4 | 2 | 8 |
| 5 | 2 | 10 |
| 6 | 2 | 12 |
| 7 | 2 | 14 |
| 8 | 2 | 16 |
| 9 | 2 | 18 |
| 10 | 2 | 20 |
| 11 | 2 | 22 |
| 12 | 2 | 24 |
| 13 | 2 | 26 |
| 14 | 2 | 28 |
| 15 | 2 | 30 |
| 16 | 2 | 32 |
| 17 | 2 | 34 |
| 18 | 2 | 36 |
| 19 | 2 | 38 |
| 20 | 2 | 40 |
| 21 | 2 | 42 |
| 22 | 2 | 44 |
| 23 | 2 | 46 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 0.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var5 | 5 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var6 | 3 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |
| var7 | 5 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |

