Storm of Light
Skill #45512 · Séraphin server
All skills
Storm of Light#145512 · open the state page
#45512
Storm of Light
ActiveLightMax lv 1
Storm of Light Lv1
LightMP 388 1.5 sec
Holy Attack Spell
An area-of-effect attack that damages the target and also has a chance to apply a 10 second debuff which decreases P. Def and M. Atk.
Cool Time 2 min 30 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Magic damage in an area: 240 % of your magic attack.
- Then: 34 % chance to apply "Storm of Light" (level 1) for 10 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Light
- MP cost
- 388
- Casting time
- 1.5 sec
- Cooldown
- 2 min 30 sec
- Range
- 16
- Area of effect
- 18
Applied state
- Level
- 1
- Duration
- 10 sec
- Chance
- 34 %
Learned by
Creatures and pets
Seraphim
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 2 | 2 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 261 · MAGIC_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2.4 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var10 | 5 | float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9); |
| var11 | 2 | float distributeType = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(13) : GetVar(10); |
| var12 | 5 | float targetMax = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(14) : GetVar(11); |

