Rampage
Skill #45518 · Séraphin server
All skills
Rampage#145517 · open the state page
#45518
Rampage
ActiveNormalMax lv 1
Rampage Lv1
NormalMP 597 1.5 sec
Attack Skill
A chaotic rampage that damages the target and all nearby enemies, with a chance to reduce foes' P.Acc. for 10 secs.
Range Skill
Cool Time 5 min
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage around the target: 220 % of your attack.
- Then: 30 % chance to apply "Rampage" (level 1) for 10 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 597
- Casting time
- 1.5 sec
- Cooldown
- 5 min
- Range
- 2
- Area of effect
- 2
Applied state
- Level
- 1
- Duration
- 10 sec
- Chance
- 30 %
Learned by
Creatures and pets
Fenrir
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 2 | 2 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var5 | 4 | float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE; |
| var6 | 2 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |
| var7 | 7 | nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength |

