Encouragement: Strength, Vitality
Skill #45700 · Séraphin server
All skills
Encouragement: Strength, Vitality#145729 · open the state page
#45700
Encouragement: Strength, Vitality
ActiveNormalMax lv 10
Encouragement: Strength, Vitality Lv10
NormalMP 287 1 sec
Self-Buff Skill
Increases the Strength and Vitality of player and nearby party members for 10 seconds.
Cool Time 20 min
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 10 · +0- Applies "Encouragement: Strength, Vitality" (level 79) for 10 s.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Normal
- MP cost
- 287
- Casting time
- 1 sec
- Cooldown
- 20 min
- Range
- 10
- Area of effect
- 10
Applied state
- Level
- 79
- Duration
- 10 sec
- Chance
- 100 %
Learned by
Creatures and pets
Lucky Koala, Minotaurus, Minotaurus Prime, Mystic Koala, Snowman who rolled 10 times, Snowman who rolled 100 times
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 2 | 2 |
| 2 | 2 | 4 |
| 3 | 2 | 6 |
| 4 | 2 | 8 |
| 5 | 2 | 10 |
| 6 | 2 | 12 |
| 7 | 2 | 14 |
| 8 | 2 | 16 |
| 9 | 2 | 18 |
| 10 | 2 | 20 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 302 · ADD_REGION_STATE
| Variable | Value | Meaning |
|---|---|---|
| var6 | 10 | float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE; |
| var7 | 2 | int nTargetType = GetVar( 6 ); |

