Encouragement: Agility
Skill #45708 · Séraphin server
All skills
Encouragement: Agility#145705 · open the state page
#45708
Encouragement: Agility
ActiveNormal
Encouragement: Agility Lv1
NormalMP 98 1 sec
Self-Buff Skill
Increases the Agility of player and nearby party members for 10 seconds.
Cool Time 20 min
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Applies "Encouragement: Agility" (level 12) for 10 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 98
- Casting time
- 1 sec
- Cooldown
- 20 min
- Range
- 10
- Area of effect
- 10
Applied state
- Level
- 12
- Duration
- 10 sec
- Chance
- 100 %
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 302 · ADD_REGION_STATE
| Variable | Value | Meaning |
|---|---|---|
| var6 | 10 | float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE; |
| var7 | 2 | int nTargetType = GetVar( 6 ); |

