Encouragement: Vitality
Skill #45709 · Séraphin server
All skills
Encouragement: Vitality#145709 · open the state page
#45709
Encouragement: Vitality
ActiveNormalMax lv 10
Encouragement: Vitality Lv10
NormalMP 287 1 sec
Self-Buff Skill
Increases the Vitality of the player and nearby party members for 10 seconds.
Cool Time 20 min
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 10 · +0- Applies "Encouragement: Vitality" (level 23) for 10 s.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Normal
- MP cost
- 287
- Casting time
- 1 sec
- Cooldown
- 20 min
- Range
- 10
- Area of effect
- 10
Applied state
- Level
- 23
- Duration
- 10 sec
- Chance
- 100 %
Learned by
Creatures and pets
Quake Tortus, Volcano
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 2 | 2 |
| 2 | 2 | 4 |
| 3 | 2 | 6 |
| 4 | 2 | 8 |
| 5 | 2 | 10 |
| 6 | 2 | 12 |
| 7 | 2 | 14 |
| 8 | 2 | 16 |
| 9 | 2 | 18 |
| 10 | 2 | 20 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 302 · ADD_REGION_STATE
| Variable | Value | Meaning |
|---|---|---|
| var6 | 10 | float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE; |
| var7 | 2 | int nTargetType = GetVar( 6 ); |

