Requiem

Skill #47026 · Séraphin server

All skills

#47026

Requiem

ActiveDarkMax lv 10
Requiem Lv10
DarkMP 440 1 sec
Shade Attack Spell
Can only be used on Undead creatures at low health while they are afflicted with the decaying debuff. There is a chance this skill will kill the monster instantly.
Cool Time 3 min

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 10 · +0
Type
Active
Element
Dark
MP cost
440
Casting time
1 sec
Cooldown
3 min
Range
16
Area of effect
18

Learned by

Creatures and pets

Death Knight, Death Tyrant, Summoned Death Tyrant

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
122
224
326
428
5210
6212
7214
8216
9218
10220
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 234 · MAGIC_SINGLE_DAMAGE_OR_DEATH

VariableValueMeaning
var13int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var20.2int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var75float fDeathProbability = ( GetVar( 6 ) + GetVar( 7 ) * GetRequestedSkillLevel() ) * 100;
var81float fDeathProbability = ( GetVar( 6 ) + GetVar( 7 ) * GetRequestedSkillLevel() ) * 100;
var98if( GetVar( 8 ) != CREATURE_ALL && GetVar( 8 ) != static_cast< StructMonster * >(pTarget)->GetCreatureGroup() )
var1110if( GetVar( 10 ) != 0 && GetVar( 10 ) + GetVar( 17 ) * GetRequestedSkillLevel() < (float)pTarget->GetHP()/pTarget->GetMaxHP()*100 ) return;
var181.5if( GetVar( 10 ) != 0 && GetVar( 10 ) + GetVar( 17 ) * GetRequestedSkillLevel() < (float)pTarget->GetHP()/pTarget->GetMaxHP()*100 ) return;