Creature MP Extract

Skill #4801 · Séraphin server

All skills

#4801

Creature MP Extract

ActiveDarkMax lv 10
Creature MP Extract Lv6
DarkMP 34 2 sec
Shade Buff Spell
Absorbs a part of your main creature's MP and restores your own MP.
Cool Time 30 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 6 · +0
Type
Active
Element
Dark
MP cost
34
Casting time
2 sec
Cooldown
30 sec
Range
20
Area of effect
20

Learned by

  • Skill steps

    • Up to level 4requires: job level 30, Bloody Arrow lv 1
    • Up to level 5requires: job level 40, Bloody Arrow lv 1
  • Skill steps

    • Levels 6 to 9requires: job level 30, Bloody Arrow lv 11
    • Levels 6 to 10requires: job level 40, Bloody Arrow lv 11

Prerequisites

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
1180180
21,2401,420
34,5005,920
410,90016,820
521,60038,420
639,00077,420
754,000131,420
887,400218,820
9137,000355,820
10216,000571,820
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 512 · ADD_HP_MP_BY_STEAL_SUMMON_HP_MP

VariableValueMeaning
var440nDecMP = GetVar( 2 ) + GetVar( 3 ) * GetRequestedSkillLevel() + GetVar( 5 ) * GetEnhance();int nHealLimitMP = ( GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance() ) * pTarget->GetMaxMP();
var610nDecMP = GetVar( 2 ) + GetVar( 3 ) * GetRequestedSkillLevel() + GetVar( 5 ) * GetEnhance();int nHealLimitMP = ( GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance() ) * pTarget->GetMaxMP();
var71nIncHP = nDecHP * GetVar( 6 ) + GetVar( 7 ) * GetEnhance();nIncMP = nDecMP * GetVar( 6 ) + GetVar( 7 ) * GetEnhance();