Fist Slam

Skill #48068 · Séraphin server

All skills

#48068

Fist Slam

ActiveNormalMax lv 10
Fist Slam Lv10
NormalMP 240 1 sec
Attack Skill
Deals physical damage to all nearby enemies and stuns them.
Cool Time 30 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 10 · +0
  • Physical damage around the target: 861 % of your attack.
  • Then: applies "Stun" (level 1) for 1 s.

Characteristics

Lv 10 · +0
Type
Active
Element
Normal
MP cost
240
Casting time
1 sec
Cooldown
30 sec
Range
2
Area of effect
2

Applied state

Stun#6006 · open the state page
Level
1
Duration
1 sec
Chance
100 %

Learned by

Creatures and pets

Undine, Undine Prime

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
122
224
326
428
5210
6212
7214
8216
9218
10220
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30011 · PHYSICAL_SINGLE_REGION_DAMAGE

VariableValueMeaning
var10.41nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.82nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var55float fEffectLength = GetVar(4) * GameRule::DEFAULT_UNIT_SIZE;
var61nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength
var75nDamage = EnumSkillTargetsAndCalcDamage( m_pOwner->GetCurrentPosition( t ), m_pOwner->GetLayer(), pTarget->GetCurrentPosition( t ), bTargetOrigin, fEffectLength