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Skill #48141 · Séraphin server
All skills
#48141
A¶RÇ °ËLú: °L¸
ActiveDarkMax lv 15
Iron Fencing: Strike Lv15
DarkMP 180 1 sec
Shade attack skill
An Iron Knight fencing skill: Swiftly attacks the enemy.
Inflict huge damage on your enemy.
Cool Time 15 sec
This skill is affected by items and passive skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 15 · +0- Physical damage: 500 % of your attack.
Characteristics
Lv 15 · +0- Type
- Active
- Element
- Dark
- MP cost
- 180
- Casting time
- 1 sec
- Cooldown
- 15 sec
- Range
- 2
- Area of effect
- 2
Learned by
Creatures and pets
Iron Knight, Iron Knight Prime, Young Iron Knight
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
| 6 | 1 | 6 |
| 7 | 1 | 7 |
| 8 | 1 | 8 |
| 9 | 1 | 9 |
| 10 | 1 | 10 |
| 11 | 1 | 11 |
| 12 | 1 | 12 |
| 13 | 1 | 13 |
| 14 | 1 | 14 |
| 15 | 1 | 15 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |

