A¶RÇ °ËLú: RD°Ý
Skill #48142 · Séraphin server
All skills
acl Cı«#147187 · open the state page
#48142
A¶RÇ °ËLú: RD°Ý
ActiveDarkMax lv 15
Iron Fencing: Steel Strike Lv15
DarkMP 299 0.5 sec
Shade attack skill
An Iron Knight fencing skill: Focus on gaps in the enemy's armor.
Shatter an enemy's armor, reducing his Physical Defence.
Cool Time 30 sec
This skill is affected by items and passive skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 15 · +0- Physical damage: 500 % of your attack.
- Then: 75 % chance to apply "acl Cı«" (level 15) for 10 s.
Characteristics
Lv 15 · +0- Type
- Active
- Element
- Dark
- MP cost
- 299
- Casting time
- 0.5 sec
- Cooldown
- 30 sec
- Range
- 2
- Area of effect
- 2
Applied state
- Level
- 15
- Duration
- 10 sec
- Chance
- 75 %
Learned by
Creatures and pets
Iron Knight, Iron Knight Prime, Young Iron Knight
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
| 6 | 1 | 6 |
| 7 | 1 | 7 |
| 8 | 1 | 8 |
| 9 | 1 | 9 |
| 10 | 1 | 10 |
| 11 | 1 | 11 |
| 12 | 1 | 12 |
| 13 | 1 | 13 |
| 14 | 1 | 14 |
| 15 | 1 | 15 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30002 · PHYSICAL_SINGLE_DAMAGE_ABSORB
| Variable | Value | Meaning |
|---|---|---|
| var1 | 2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var2 | 0.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var5 | 0.12 | int nAddHP = Damage.nDamage * GetVar(4); |

