A¶RÇ °ËLú: RD°Ý

Skill #48142 · Séraphin server

All skills

#48142

A¶RÇ °ËLú: RD°Ý

ActiveDarkMax lv 15
Iron Fencing: Steel Strike Lv15
DarkMP 299 0.5 sec
Shade attack skill
An Iron Knight fencing skill: Focus on gaps in the enemy's armor.
Shatter an enemy's armor, reducing his Physical Defence.
Cool Time 30 sec
This skill is affected by items and passive skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 15 · +0
  • Physical damage: 500 % of your attack.
  • Then: 75 % chance to apply "acl Cı«" (level 15) for 10 s.

Characteristics

Lv 15 · +0
Type
Active
Element
Dark
MP cost
299
Casting time
0.5 sec
Cooldown
30 sec
Range
2
Area of effect
2

Applied state

acl Cı«#147187 · open the state page
Level
15
Duration
10 sec
Chance
75 %

Learned by

Creatures and pets

Iron Knight, Iron Knight Prime, Young Iron Knight

Learning cost

Job points (JP) needed to reach the level.
LevelJPTotal JP
111
212
313
414
515
616
717
818
919
10110
11111
12112
13113
14114
15115
Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30002 · PHYSICAL_SINGLE_DAMAGE_ABSORB

VariableValueMeaning
var12nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var20.2nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();
var50.12int nAddHP = Damage.nDamage * GetVar(4);