A¶RÇ °ËLú: °Ë±â
Skill #48143 · Séraphin server
All skills
#48143
A¶RÇ °ËLú: °Ë±â
ActiveDarkMax lv 15
Iron Fencing: one-handed sword Lv15
DarkMP 285
Shade attack skill
An Iron Knight fencing skill: Enhances your blade with the spirits of your victims.
Reacts to ranged attacks.
Cool Time 1 min
This skill is affected by items and passive skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 15 · +0- Physical damage: 200 % of your attack.
Characteristics
Lv 15 · +0- Type
- Active
- Element
- Dark
- MP cost
- 285
- Casting time
- Instant
- Cooldown
- 1 min
- Range
- 16
- Area of effect
- 18
Learned by
Creatures and pets
Iron Knight, Iron Knight Prime, Young Iron Knight
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 1 | 1 |
| 2 | 1 | 2 |
| 3 | 1 | 3 |
| 4 | 1 | 4 |
| 5 | 1 | 5 |
| 6 | 1 | 6 |
| 7 | 1 | 7 |
| 8 | 1 | 8 |
| 9 | 1 | 9 |
| 10 | 1 | 10 |
| 11 | 1 | 11 |
| 12 | 1 | 12 |
| 13 | 1 | 13 |
| 14 | 1 | 14 |
| 15 | 1 | 15 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 0.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |

