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Skill #48144 · Séraphin server
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Stun#6006 · open the state page
#48144
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ActiveNormalMax lv 10
Iron Fencing: Iron Giant Lv10
NormalMP 380 0.5 sec
Non-element attack magic
An Iron Knight fencing skill: Your skill dwarfs that of your enemies, stunning them with awe.
All enemies around cannot move for a second.
Cool Time 3 min
This skill is affected by items and passive skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 10 · +0- 60 % chance to apply "Stun" (level 10) for 5 s.
Characteristics
Lv 10 · +0- Type
- Active
- Element
- Normal
- MP cost
- 380
- Casting time
- 0.5 sec
- Cooldown
- 3 min
- Range
- 16
- Area of effect
- 18
Applied state
- Level
- 10
- Duration
- 5 sec
- Chance
- 60 %
Learned by
Creatures and pets
Iron Knight, Iron Knight Prime
Learning cost
Job points (JP) needed to reach the level.| Level | JP | Total JP |
|---|---|---|
| 1 | 2 | 2 |
| 2 | 2 | 4 |
| 3 | 2 | 6 |
| 4 | 2 | 8 |
| 5 | 2 | 10 |
| 6 | 2 | 12 |
| 7 | 2 | 14 |
| 8 | 2 | 16 |
| 9 | 2 | 18 |
| 10 | 2 | 20 |
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 302 · ADD_REGION_STATE
| Variable | Value | Meaning |
|---|---|---|
| var6 | 8 | float fEffectLength = GetVar( 5 ) * GameRule::DEFAULT_UNIT_SIZE; |
| var7 | 3 | int nTargetType = GetVar( 6 ); |

