Snipe
Skill #48209 · Séraphin server
All skills

#48209
Snipe
ActiveNormal
Snipe Lv1
NormalMP 325 1.5 sec
Non-element attack skill
Attacks critical points on the target.
Cool Time 43.5 sec
This skill is affected by items and passive skills.
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage: 190 % of your attack + 1,100.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 325
- Casting time
- 1.5 sec
- Cooldown
- 43.5 sec
- Range
- 20
- Area of effect
- 22
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.4 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var3 | 1000 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var4 | 100 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |

