God's Judgement

Skill #48245 · Séraphin server

All skills

#48245

God's Judgement

ActiveDark
God's Judgement Lv1
DarkMP 375 2 sec
Shade attack magic
This representative of God judges and punishes its enemies.
Cool Time 2 min
This skill is affected by items and passive skills.

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Dark
MP cost
375
Casting time
2 sec
Cooldown
2 min
Range
16
Area of effect
18

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 234 · MAGIC_SINGLE_DAMAGE_OR_DEATH

VariableValueMeaning
var10.2int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var4500int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var5100int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var75float fDeathProbability = ( GetVar( 6 ) + GetVar( 7 ) * GetRequestedSkillLevel() ) * 100;
var80.5float fDeathProbability = ( GetVar( 6 ) + GetVar( 7 ) * GetRequestedSkillLevel() ) * 100;
var999if( GetVar( 8 ) != CREATURE_ALL && GetVar( 8 ) != static_cast< StructMonster * >(pTarget)->GetCreatureGroup() )
var1115if( GetVar( 10 ) != 0 && GetVar( 10 ) + GetVar( 17 ) * GetRequestedSkillLevel() < (float)pTarget->GetHP()/pTarget->GetMaxHP()*100 ) return;
var181if( GetVar( 10 ) != 0 && GetVar( 10 ) + GetVar( 17 ) * GetRequestedSkillLevel() < (float)pTarget->GetHP()/pTarget->GetMaxHP()*100 ) return;