Shield Charge
Skill #52019 · Séraphin server
All skills
Stun#6006 · open the state page
#52019
Shield Charge
ActiveNormal
Shield Charge Lv1
NormalMP 48
Non-elemental Attack Skill
Effect Range 2m - 10m
Attack skill. Only for Shield. Holding the shield in the front, rush at a target, stun it and knock it back.
Cool Time 20 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 48
- Casting time
- Instant
- Cooldown
- 20 sec
- Range
- 10
- Area of effect
- 10
Applied state
- Level
- 1
- Duration
- 3 sec
- Chance
- 85 %
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 151 · PHYSICAL_SINGLE_DAMAGE_WITHOUT_WEAPON_RUSH_KNOCK_BACK
| Variable | Value | Meaning |
|---|---|---|
| var2 | 80 | nDamage += nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance(); |
| var3 | 100 | — |
| var4 | 2 | — |
| var5 | 35 | nDamage += nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance(); |
| var6 | 5 | float fRange = GetVar(5) + GetVar(6) * GetRequestedSkillLevel() + GetVar(7) * GetEnhance(); |
| var9 | 1 | AR_TIME knock_back_time = ( GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance() ) * 100; |
| var10 | 0.3 | AR_TIME knock_back_time = ( GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance() ) * 100; |
| var11 | 0.2 | AR_TIME knock_back_time = ( GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance() ) * 100; |
| var12 | 5 | — |

