Shield Charge

Skill #52019 · Séraphin server

All skills

#52019

Shield Charge

ActiveNormal
Shield Charge Lv1
NormalMP 48
Non-elemental Attack Skill
Effect Range 2m - 10m
Attack skill. Only for Shield. Holding the shield in the front, rush at a target, stun it and knock it back.
Cool Time 20 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
48
Casting time
Instant
Cooldown
20 sec
Range
10
Area of effect
10

Applied state

Stun#6006 · open the state page
Level
1
Duration
3 sec
Chance
85 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 151 · PHYSICAL_SINGLE_DAMAGE_WITHOUT_WEAPON_RUSH_KNOCK_BACK

VariableValueMeaning
var280nDamage += nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var3100—
var42—
var535nDamage += nAttackPoint + GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance();
var65float fRange = GetVar(5) + GetVar(6) * GetRequestedSkillLevel() + GetVar(7) * GetEnhance();
var91AR_TIME knock_back_time = ( GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance() ) * 100;
var100.3AR_TIME knock_back_time = ( GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance() ) * 100;
var110.2AR_TIME knock_back_time = ( GetVar(8) + GetVar(9) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance() ) * 100;
var125—