Dark Strike
Skill #52032 · Séraphin server
All skills
#52032
Dark Strike
ActiveDark
Dark Strike Lv1
DarkMP 33
Shade Attack Skill
Attack Skill. Deals three consecutive hits, causing damage to the target
Cool Time 30 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage: 35 % of your attack + 114.
- In 3 hits.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Dark
- MP cost
- 33
- Casting time
- Instant
- Cooldown
- 30 sec
- Range
- Weapon range
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30016 · PHYSICAL_MULTIPLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 0.3 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var2 | 0.05 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var3 | 90 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var4 | 24 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |
| var5 | 3 | int nCount = GetVar(4) + GetVar(5) * GetRequestedSkillLevel(); |
| var7 | 0.3 | m_nFireTime += GetVar(6) * nCount * 100; |
| var11 | 0.032 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance(); |
| var12 | 35 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance(); |

