Piercing Arrow

Skill #52303 · Séraphin server

All skills

#52303

Piercing Arrow

ActiveNormal
Piercing Arrow Lv1
NormalMP 77 0.5 sec
Non-elemental Attack Skill
Attack Skill. Sharp Make targets bleeding by attacking arrows.
Cool Time 10 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Physical damage: 118 % of your attack + 20.
  • Then: applies "Bleeding" (level 7) for 13 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Normal
MP cost
77
Casting time
0.5 sec
Cooldown
10 sec
Range
Weapon range

Applied state

Bleeding#6004 · open the state page
Level
7
Duration
13 sec
Chance
100 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var11.1nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.08nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var420nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.06nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var1239nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;