Spiracle Shock Shot
Skill #52313 · Séraphin server
All skills
Stun#6006 · open the state page
#52313
Spiracle Shock Shot
ActiveNormal
Spiracle Shock Shot Lv1
NormalMP 41
Non-elemental Attack Skill
Attack skill. Bow use only. Spiracle. Shoots a spiracle, causing damage, knocks the opponent back, and stuns them momentarily.
Cool Time 1 min
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage: 115 % of your attack + 44.
- Then: applies "Stun" (level 1) for 3 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 41
- Casting time
- Instant
- Cooldown
- 1 min
- Range
- Weapon range
- Critical bonus
- +10
Applied state
- Level
- 1
- Duration
- 3 sec
- Chance
- 100 %
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30006 · PHYSICAL_SINGLE_DAMAGE_KNOCKBACK
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1.1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.05 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var4 | 44 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var5 | 0.05 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(4) * GetEnhance(); |
| var6 | 35 | if( !RUSH( pTarget, GetVar(5) ) )nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance(); |
| var9 | 2 | float fRange = GetVar(8) + GetVar(9) * GetRequestedSkillLevel(); |
| var11 | 0.5 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |

