Freezing Arrow

Skill #52315 · Séraphin server

All skills

#52315

Freezing Arrow

ActiveWater
Freezing Arrow Lv1
WaterMP 36 0.5 sec
Water Attack skill
Attack skill. Bow use only. Spiracle. Launches a freezing spiracle causing damage and immobilizing the target. When Attackiing immbilized target, it release the status.
Cool Time 1 min 30 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Physical damage: 125 % of your attack + 40.
  • Then: 85 % chance to apply "Freezing" (level 1) for 5 s.

Characteristics

Lv 1 · +0
Type
Active
Element
Water
MP cost
36
Casting time
0.5 sec
Cooldown
1 min 30 sec
Range
Weapon range
Critical bonus
+10

Applied state

Freezing#6009 · open the state page
Level
1
Duration
5 sec
Chance
85 %

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE

VariableValueMeaning
var11.2nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var20.05nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel();
var440nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel();
var110.05nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;
var1235nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100;