Freezing Arrow
Skill #52315 · Séraphin server
All skills
Freezing#6009 · open the state page
#52315
Freezing Arrow
ActiveWater
Freezing Arrow Lv1
WaterMP 36 0.5 sec
Water Attack skill
Attack skill. Bow use only. Spiracle. Launches a freezing spiracle causing damage and immobilizing the target. When Attackiing immbilized target, it release the status.
Cool Time 1 min 30 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage: 125 % of your attack + 40.
- Then: 85 % chance to apply "Freezing" (level 1) for 5 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Water
- MP cost
- 36
- Casting time
- 0.5 sec
- Cooldown
- 1 min 30 sec
- Range
- Weapon range
- Critical bonus
- +10
Applied state
- Level
- 1
- Duration
- 5 sec
- Chance
- 85 %
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1.2 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.05 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var4 | 40 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var11 | 0.05 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |
| var12 | 35 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |

