Poison Shot
Skill #52331 · Séraphin server
All skills
Deadly Poison#6015 · open the state page
#52331
Poison Shot
ActiveDark
Poison Shot Lv1
DarkMP 120 0.5 sec
Shade Attack Skill
Attack Skill. Cross bow use only. Give damage to target and poison strongly for certain time.
Cool Time 3 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Physical damage: 170 % of your attack + 30.
- Then: applies "Deadly Poison" (level 92) for 21 s.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Dark
- MP cost
- 120
- Casting time
- 0.5 sec
- Cooldown
- 3 sec
- Range
- Weapon range
Applied state
- Level
- 92
- Duration
- 21 sec
- Chance
- 100 %
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 30001 · PHYSICAL_SINGLE_DAMAGE
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1.6 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var2 | 0.1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel(); |
| var4 | 30 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel(); |
| var11 | 0.1 | nDamage *= GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(10) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |
| var12 | 70 | nDamage += GetVar(2) + GetVar(3) * GetRequestedSkillLevel() + GetVar(11) * GetEnhance();AR_TIME knock_back_time = ( GetVar(10) + GetVar(11) * GetRequestedSkillLevel() ) * 100; |

