Energy Charge
Skill #52641 · Séraphin server
All skills
#52641
Energy Charge
ActiveNormal
Energy Charge Lv1
NormalMP 0
Non-elemental buff skill
Self recovery Skill. Spiracle. Skill Consume Spiracle as much as the level and recover small amount of HP and MP.
Cool Time 1 min 30 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 0
- Casting time
- Instant
- Cooldown
- 1 min 30 sec
- Range
- None
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 505 · ADD_HP_MP
| Variable | Value | Meaning |
|---|---|---|
| var3 | 102 | nDecMP = GetVar( 2 ) + GetVar( 3 ) * GetRequestedSkillLevel() + GetVar( 5 ) * GetEnhance();int nHealLimitHP = ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) * pTarget->GetMaxHP(); |
| var4 | 0.02 | nDecMP = GetVar( 2 ) + GetVar( 3 ) * GetRequestedSkillLevel() + GetVar( 5 ) * GetEnhance();int nHealLimitMP = ( GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance() ) * pTarget->GetMaxMP(); |
| var5 | 30 | nDecHP = GetVar( 0 ) + GetVar( 1 ) * GetRequestedSkillLevel() + GetVar( 4 ) * GetEnhance();int nHealLimitMP = ( GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + GetVar(5) * GetEnhance() ) * pTarget->GetMaxMP(); |
| var8 | 20 | nIncHP = nDecHP * GetVar( 6 ) + GetVar( 7 ) * GetEnhance();nIncMP = nDecMP * GetVar( 6 ) + GetVar( 7 ) * GetEnhance(); |
| var9 | 0.01 | + pTarget->GetMaxMP() * GetVar(8) * GetRequestedSkillLevel() |
| var10 | 6 | + GetVar(9) * GetEnhance(); |
| var11 | 82 | nDecHP = pSummon->GetMaxHP() * GetVar(10);nIncHP += GetVar(10); |
| var12 | 16 | nIncMP += GetVar(11); |

