Corpse Mine
Skill #53803 · Séraphin server
All skills
#53803
Corpse Mine
ActiveDark
Corpse Mine Lv1
DarkMP 110 1.5 sec
Shade Attack magic
Range Special magic. Target to corpses. Give damage to all enemies around by exploding target corpse.
Cool Time 1 min 30 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Magic damage in an area: 450.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Dark
- MP cost
- 110
- Casting time
- 1.5 sec
- Cooldown
- 1 min 30 sec
- Range
- 16
- Area of effect
- 16
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 265 · MAGIC_SINGLE_REGION_DAMAGE_USING_CORPSE
| Variable | Value | Meaning |
|---|---|---|
| var5 | 450 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var6 | 70 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var10 | 5 | float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9); |
| var11 | 3 | float distributeType = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(13) : GetVar(10); |
| var12 | 7 | float targetMax = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(14) : GetVar(11); |

