Corpse Mine

Skill #53803 · Séraphin server

All skills

#53803

Corpse Mine

ActiveDark
Corpse Mine Lv1
DarkMP 110 1.5 sec
Shade Attack magic
Range Special magic. Target to corpses. Give damage to all enemies around by exploding target corpse.
Cool Time 1 min 30 sec

Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.

What the skill does

Lv 1 · +0
  • Magic damage in an area: 450.

Characteristics

Lv 1 · +0
Type
Active
Element
Dark
MP cost
110
Casting time
1.5 sec
Cooldown
1 min 30 sec
Range
16
Area of effect
16

Learned by

No class or creature learns it: monster, item or event skill.

Raw server dataTo check a calculation: not needed to understand the skill.

Effect type : 265 · MAGIC_SINGLE_REGION_DAMAGE_USING_CORPSE

VariableValueMeaning
var5450int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var670int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() +
var105float effectLength = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(12) : GetVar(9);
var113float distributeType = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(13) : GetVar(10);
var127float targetMax = GetSkillBase()->GetEffectType() == SkillBase::EF_MAGIC_SINGLE_REGION_DAMAGE_ADD_RANDOM_STATE ? GetVar(14) : GetVar(11);