Pass Damage
Skill #54012 · Séraphin server
All skills
Pass Damage#14012 · open the state page
#54012
Pass Damage
ActiveNormal
Pass Damage Lv1
NormalMP 30
non-elemental buff magic
Self-togle type. Special magic which the damage you gets will give to your creature for certain rate
Cool Time 10 sec
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
What the skill does
Lv 1 · +0- Aura: while it is on, "Pass Damage" (level 17) is kept around you.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Normal
- MP cost
- 30
- Casting time
- Instant
- Cooldown
- 10 sec
- Range
- 30
- Area of effect
- 30
Applied state
- Level
- 17
- Chance
- 100 %
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 701 · TOGGLE_AURA
| Variable | Value | Meaning |
|---|---|---|
| var1 | 1 | — |
| var2 | 1 | — |

