Bloody Arrow
Skill #54802 · Séraphin server
All skills
#54802
Bloody Arrow
ActiveDark
Bloody Arrow Lv1
DarkMP 38 2.5 sec
Shade Attack magic
Attack magic. Attack with bloody magic arrows in a row by decreasing creature's HP.
Cool Time 2 min
Skill card enhancement: lowers the MP cost, casting time or cooldown depending on the skill.
Characteristics
Lv 1 · +0- Type
- Active
- Element
- Dark
- MP cost
- 38
- Casting time
- 2.5 sec
- Cooldown
- 2 min
- Range
- 20
- Area of effect
- 20
Learned by
No class or creature learns it: monster, item or event skill.
Raw server dataTo check a calculation: not needed to understand the skill.
Effect type : 233 · MAGIC_MULTIPLE_DAMAGE_DEAL_SUMMON_HP
| Variable | Value | Meaning |
|---|---|---|
| var1 | 0.5 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var4 | 16 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var5 | 16 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var6 | 35 | int nDamage = nMagicPoint * ( GetVar(0) + GetVar(1) * GetRequestedSkillLevel() + GetVar(2) * GetEnhance() ) + GetVar(3) + GetVar(4) * GetRequestedSkillLevel() + |
| var7 | 4 | m_nTotalFire = GetVar(6) + GetVar(7)*GetRequestedSkillLevel(); |
| var9 | 0.3 | m_nFireTime += GetVar(8) * 100; |
| var11 | 40 | — |

